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Edison Rulings for Magical Hats

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Card Information:

Normal Trap Card

Magical Hats is Unlimited in Edison Format

Edison Rulings:

Activate only during your opponent's Battle Phase. ●This card can't be activated unless you can Special Summon both cards. You can't activate this card while a Barrier Statue monster restricts you to Summoning monsters of a specific Attribute.
●This card can activate in the Start Step (before Attack declaration), the Battle Step before [but not during] the Damage Step, and the End Step (before Main Phase 2) of your opponent's Battle Phase.
●The effect Special Summons 2 non-Monster Cards (they are revealed to the opponent).
●The Special Summoned Cards don't HAVE Levels, Attributes, or Types.
●The cards are Special Summoned face-down, even if Gozen Match / Rivalry of Warlords applies.
●If the Special Summoned cards have Trigger Effects that activate when destroyed (ex: Black Pendant, Geartown, Supervise), they can trigger when destroyed by battle. Cards like Statue of the Wicked & Dark Coffin must be destroyed while face-down (by card effect) in order to activate, they don't activate if flipped by an attack and destroyed by battle.
●If Light of Intervention is active, the cards are placed in face-up Defense Position.
●If Gravekeeper's Servant is Summoned and Necrovalley is active, it gains 500 ATK and DEF.
●After Special Summoning non-Monster Cards, if this effect would flip a Trap Monster (ex: Zoma the Spirit) face-down, it returns to the Spell / Trap Card Zone and is not shuffled face-down with the Special Summoned non-Monster Cards. Once Set, it can't activate that turn.
●The Condition does not start a chain.
●This can cause Trigger Effects (ex: Geartown, Dark Coffin) to activate when destroyed.
●A card removed from play by Interdimensional Matter Transporter is destroyed when it is returns.

Edison Rulings for Magical Hats