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Edison Rulings for Chain Disappearance

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Card Information:

Normal Trap Card

Chain Disappearance is Unlimited in Edison Format

Edison Rulings:

You can only activate this card when a monster●This card activates in the Summon response timing (like Trap Hole).
●This card can't be activated if a monster was Normal / Special Summoned as Chain Link 2+.
●You can activate Chain Disappearance in response to your own Summon of a monster. In which case, your opponent still removes all cards with that name from their hand and Deck.
●A Flip Summon that triggers a Flip / Trigger Effect will be Chain Link 1, this card be Chain Link 2.
●This effect does not target. It can remove multiple monsters Summoned simultaneously.
●Example: Chain Disappearance will remove all 4 Sheep Tokens Summoned by Scapegoat.
●If Chain Disappearance is unable to remove from play the monster(s) because it was flipped face-down / removed from the field, your opponent does not banish any cards from their hand / Deck.
●If a Fusion / Synchro Monster is removed from play, remove from play any copies in the Extra Deck.
●If this card destroys a Monster, your must briefly reveal their Deck to verify that all copies of the Monster Card within the Deck have been removed from play.
●This can't take place when using online duel simulators, as viewing your opponent's would allow an opportunity for foul play (via screen captures).

Edison Rulings for Chain Disappearance